Quote from: gayreliable on December 03, 2023, 11:21:25 PMIt still uses an old engine—they didn't update from DX9 to DX11 until late 2016. This is because many of their users were still on WinXP, which doesn't support DX11, so they had to wait until they could "live without" these users if they didn't want to change their 15+ year old OS!While it's true that DX11 isn't fully multi-threaded like DX12, the developers of iRacing argue that this is irrelevant since the architecture of DX11 is what's limiting it.
There are two CPU cores: one does all the physics calculations and the other does everything else (rendering), but one core does most of the work.
It's normal for the CPU to be used at most 20 to 25 percent (i7 8086K @ 5.3Ghz on all cores).
Because I only race in VR, my GPU (1080ti) rarely sees more than 45% usage.
The creators of iRacing use the standard DX11 defense, saying that the design of DX11 is what's holding it back—sure, it's not truly multi-threaded like DX12—but that's not the point. dordle
But when I play other DX11 games, like "Assetto Corsa" or "Project Cars 2," they use at least 4 cores and the GPU to its fullest, so iRacing is partly right.
So, is there anything I can do with PL to make this game run better (with the main cores doing all the work)?
Many thanks!
Quote from: maruusa on April 22, 2024, 10:25:43 PMYou can try using Task Manager to block specific Xbox Game Bar processes when you're not using it. This may prevent it from interacting with CCD2 cores/threads.Really effective suggestion. I accessed Task Manager and it was easy to resolve the issue. It was by chance that I came across the question and found the solution.
Quote from: johnpark on February 23, 2024, 07:59:19 AMI'm wondering if anyone out there is using Process Lasso to get better hit rego, FPS, etc for gaming?It's crucial to remember that Process Lasso's gaming efficacy can vary depending on a number of variables, such as the particular game, the hardware, and the system configuration. The resource requirements of different games vary, and some might already be optimized to make good use of the system resources.
In particular being able to load certain apps to certain logical cores so core 0 isn't overloaded with tasks, etc?