Bitsum Community Forum

General Category => Process Lasso => Topic started by: chris635 on March 04, 2015, 08:25:05 PM

Title: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 04, 2015, 08:25:05 PM
Hey Jeremy,

    How's version 8 coming along bud?
Title: Re: Version 8
Post by: BenYeeHua on March 05, 2015, 04:47:42 AM
There is always the same answer for software, when it is done. ;)

PS:I am very sure I am not talking about Rockstar. ;D
Title: Re: Version 8
Post by: chris635 on March 05, 2015, 04:50:02 AM
LOL!  ;D
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 08:55:00 AM
It's coming along quite well.

A developer chooses one of two paths.

One path leads to him later running around like a chicken with his head cut off.

The other path (proper planning and design) leads to a smooth release.

It's underway, and while I suspended betas this last month for reasons described at https://bitsum.wordpress.com , certainly don't expect anything BUT  Process Lasso 8.0 to come. Sure as the sun sets. Or judge from history, where I always meet my mark. This is my life, and if 8.0 doesn't release, that must mean I'm dead.
Title: Re: Version 8
Post by: BenYeeHua on March 06, 2015, 09:13:12 AM
But, you can just jump over 8.0 and release 9.0. ;D
Title: Re: Version 8
Post by: chris635 on March 06, 2015, 09:21:58 AM
No no no, you have to skip version 9.0 and go straight to version 10 lol !...Microsoft does it, why cant you.  ;D
Title: Re: Version 8
Post by: chris635 on March 06, 2015, 09:26:15 AM
I was reading your word press...sounds like you have been really busy. Thank you for your hard work, and I will continue to support you any way I can.
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 09:34:51 AM
Thanks guys!

Yea, marketing version numbers mean very little. They are more psych than anything.

I actually appreciate you holding me accountable, but you'll see soon ;). It may take a few more weeks to roll EVERYTHING out, but there's a lot to roll out.
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 10:24:13 AM
Also, I must admit, it's nice to have any *critical* bugs to have to back-port, or rush a new release out for. That says a lot.

You guys just got spoiled by daily beta updates ;)
Title: Re: Version 8
Post by: chris635 on March 06, 2015, 10:56:24 AM
Us spoiled by you..never  :o.
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 11:06:34 AM
7.9.3.3 beta is building now, btw. Enabling SmartTrim exclusions. Just so everyone knows the ball is rolling.
Title: Re: Version 8
Post by: BenYeeHua on March 06, 2015, 11:52:02 AM
And it will kill us! ;D
Title: Re: Version 8
Post by: edkiefer on March 06, 2015, 12:12:39 PM
Here is the back-story:

https://bitsum.wordpress.com/2015/03/06/process-lasso-v8-public-beta-continues/

As much as I can tell of it anyway. I hate being under restrictions.
I guess you know this, but "smarttrim exclusions . the option under smartrim settings>configuring excluding processes doen't seem active but I do see option for right click on process .
Last, I have smartrim set to default >"let smartrim decide when to act" but this option never seems to trim anything ,if I do manual trim it does trim .
I know I have mentioned this before, but just refreshing feedback, since ita been a while .

Edit: this is on latest beta today 7.9.3.3 beta .
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 12:15:08 PM
Yes, I know. I will make quick work of those items.

I did want to leave anyone waiting :).

Thanks
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 08:19:49 PM
I corrected the change log, those 'TODO' statements left.

https://bitsum.com/changelog/pl/changes.htm#latest

I would guess the full exclusions dialog will come next build or so, then ancillary capabilities.
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 10:17:59 PM
You guys didn't really think Bitsum would just leave you hanging, did you?

Even if I got hit by a bus, I have set up contingency plans.

Version 8 will come about mid March. A couple weeks later than I hoped, but not bad.
Title: Re: Version 8
Post by: chris635 on March 06, 2015, 10:23:10 PM
We'll lets not talk about buses quite just yet  lol! :)
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 10:24:32 PM
yet!? You guys taking out life insurance policies on me?

I'm only in my mid 30s, so plenty of career left, God willing.
Title: Re: Version 8
Post by: chris635 on March 06, 2015, 10:29:00 PM
LOL! Take care man and take your time with version 8. I am trying myself to get the word out about Process Lasso.


Chris
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 10:47:25 PM
:)

I am finishing the SmartTrim exclusions dialog now. So, it'll be in the next beta build.
Title: Re: Version 8
Post by: Jeremy Collake on March 06, 2015, 11:41:21 PM
Done. 7.9.3.5 beta.

Still need to add a 'Clear' button, it's part of some generalized code, hence wasn't a quickie.

Like I said, it'll roll fast from here on out.

Thank you all for your support. You make this possible in this most real way there is.
Title: Re: Version 8
Post by: chris635 on March 07, 2015, 12:11:48 AM
Is it Chooe or Choose, I just can't tell...lol
Title: Re: Version 8
Post by: Jeremy Collake on March 07, 2015, 12:19:43 AM
LOL, my eyes are going out (literally). Thanks.
Title: Re: Version 8
Post by: chris635 on March 07, 2015, 01:24:25 AM
Hey Jeremy,
   There is another little bug in the latest beta. I have the process icons showing on both my laptop and desktop. When I updated to the beta, it still show the icons but option for it was unchecked. I checked it, then unchecked it and they are still there.
Title: Re: Version 8
Post by: chris635 on March 07, 2015, 01:29:30 AM
A reboot will not fix it.  ;)
Title: Re: Version 8
Post by: BenYeeHua on March 07, 2015, 05:29:23 AM
Yup, this is a known bug, after the default config was changed to show the icon. ;)
Title: Re: Version 8
Post by: edkiefer on March 07, 2015, 08:15:56 AM
Done. 7.9.3.5 beta.

Still need to add a 'Clear' button, it's part of some generalized code, hence wasn't a quickie.

Like I said, it'll roll fast from here on out.

Thank you all for your support. You make this possible in this most real way there is.
Confirmed , last 2 issues with smartrim are fixed now .
It did a auto trim and did trim (FF) w/o issue .
Title: Re: Version 8
Post by: chris635 on March 07, 2015, 08:58:55 AM
Yup, this is a known bug, after the default config was changed to show the icon. ;)

Okay..known bug got it.
Title: Re: Version 8
Post by: Jeremy Collake on March 11, 2015, 03:19:28 PM
I'm still working on this a bit, but the plan is to have a little button to show/hide icons to the left of the upper tabs. When it's pressed (remains depressed type), it shows icons.

Why? Third-party shell extensions crash within my code and it's hard to tell a user 'Oh, that's not my fault, that's some malware ;p'.

This way, users who want icons have an easy and clear way to show them. And if it's a problem, users clearly see where the problem lies (though not clearly that it's not /w Lasso).
Title: Re: Version 8
Post by: BenYeeHua on March 12, 2015, 06:53:27 AM
Yup, the hardest thing is to explain to people that don't understand... :P
Title: Re: Version 8
Post by: Jeremy Collake on March 12, 2015, 12:23:22 PM
It's actually also an asset.

Once you have thoroughly enough learned a subject, you can then move on to the best way to express that subject to the laymen. When you master that, then you are truly a guru ;)
Title: Re: Version 8
Post by: Jeremy Collake on March 12, 2015, 12:26:36 PM
Thanks, I may have caught that in review, but I will be sure it's fixed now ;)
Title: Re: Version 8
Post by: edkiefer on March 12, 2015, 12:40:20 PM
Are all of these functions working ?

[MemoryManagement]
SmartTrimIsEnabled=true
SmartTrimAutoSchedule=true
SmartTrimAutoMinimumRAMLoad=75
TrimAllProcessesAtThisIntervalInMs=0

The smarttrimautominiumram one doesn't see to be working , judging from results 25 to 75%

Will you have a schedule time value for Auto smart trim ,instead of fixed 15min ?
Title: Re: Version 8
Post by: Jeremy Collake on March 12, 2015, 12:47:44 PM
Will you have a schedule time value for Auto smart trim ,instead of fixed 15min ?

I can add a setting. Probably won't expose it in the UI though, unless there is a reason. Trying to reduce clutter, etc..
Title: Re: Version 8
Post by: Jeremy Collake on March 12, 2015, 01:58:06 PM
Are all of these functions working ?

[MemoryManagement]
SmartTrimIsEnabled=true
SmartTrimAutoSchedule=true
SmartTrimAutoMinimumRAMLoad=75
TrimAllProcessesAtThisIntervalInMs=0

The smarttrimautominiumram one doesn't see to be working , judging from results 25 to 75%

Will you have a schedule time value for Auto smart trim ,instead of fixed 15min ?

The UI is malfunctioning in the last beta if you select 65% (no checkbox there). That is the only error known. I was hastened to issue another beta, and this was in progress. Still deciding how I want to expose it all in the UI.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 12, 2015, 02:04:25 PM
On the icon issue ---

The 'Show process icons' setting has been moved out of the INI and into the registry.

As I finish work on it, I'll make sure it's 100%, and that any prior selection is migrated.

This may cause a temporary disparity in settings for some *beta* users (the risk you take). Final->Final upgrade paths I always ensure are good, but not final->beta->beta->final .. You get the drift.
Title: Re: Version 8
Post by: edkiefer on March 12, 2015, 03:09:51 PM
The UI is malfunctioning in the last beta if you select 65% (no checkbox there). That is the only error known. I was hastened to issue another beta, and this was in progress. Still deciding how I want to expose it all in the UI.
Yes, the 65% checkbox is not showing , but I was manually setting 25 and 75% in ini file .

Just to make sure I understand .
With 25% smarttrim should trim if system memory usage is 26%> and 75% ,means only after 75% of system memory is in use ?

Just trying to make sure I understand what is is suppose to do .
Title: Re: Version 8
Post by: chris635 on March 12, 2015, 03:11:43 PM
Yes, the 65% checkbox is not showing , but I was manually setting 25 and 75% in ini file .

Just to make sure I understand .
With 25% smarttrim should trim if system memory usage is 26%> and 75% ,means only after 75% of system memory is in use ?

Just trying to make sure I understand what is is suppose to do .

New beta out now 7.9.5.9b. Should be showing now. At least it is on mine.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 12, 2015, 03:14:22 PM
Below a RAM Load of X percent (SmartTrimAutoMinimumRAMLoad), SmartTrim will never take any action. It presumes no action is necessary.

65% was oddly inserted because I didn't like 50 or 75 as a default. Like I said, I'm still working on the presentation.

Functionally, it should work fine.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 12, 2015, 03:16:15 PM
Jeremy, do you need me to run a couple of system stress testers to check things out a little more? Or is this not much of a concern any more?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 12, 2015, 04:07:12 PM
Everything is always a concern for me ;).

But the answer is that I've not done my final review of this code, so it's either too early to go bug hunting, or just the right time --- depending on how much of your own time you want to expend.

Thanks!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 12, 2015, 04:22:52 PM
Below a RAM Load of X percent (SmartTrimAutoMinimumRAMLoad), SmartTrim will never take any action. It presumes no action is necessary.

65% was oddly inserted because I didn't like 50 or 75 as a default. Like I said, I'm still working on the presentation.

Functionally, it should work fine.
Ok, I have smarttrim set to "let smartrim decide when to trim" and I had 50% setting but my load was only 25-30% and it did do a trim .

I have it at 75% now , so for sure it should not trim anything, if i understand right . (this % threshold is made to work with smarttrim ) .

Edit: I am on 7.9.5.9 beta

Edit2 I am still seeing trimming done with 75% setting but my ram load is 25-30%.
here what ini looks like

SmartTrimIsEnabled=true
SmartTrimAutoSchedule=true
SmartTrimAutoMinimumRAMLoad=75
TrimAllProcessesAtThisIntervalInMs=0

So I don't think its using the % values yet .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 12, 2015, 04:42:32 PM
On the icon issue ---

The 'Show process icons' setting has been moved out of the INI and into the registry.

As I finish work on it, I'll make sure it's 100%, and that any prior selection is migrated.

This may cause a temporary disparity in settings for some *beta* users (the risk you take). Final->Final upgrade paths I always ensure are good, but not final->beta->beta->final .. You get the drift.
So you means that, if we want to avoid this issues, then just final->beta->beta->beta... ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 12, 2015, 05:04:24 PM
Yes, exactly not ;p
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 13, 2015, 09:03:38 PM
I have smart trim set to it's own decision with a 25% limit. Does smart trim not work with no limit set? When I have no limit set It does not run.  Jeeze...beta's.... can't live with them, can't live with out them  ;D.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 13, 2015, 09:55:34 PM
With no limit set, then it isn't inhibited by your 25% minimum. So, should have worked, and I will check it. Thanks!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 13, 2015, 10:06:22 PM
It's finicky, sometimes it will work and when I reboot it wont work. I have been trying last 6 hrs but to no avail.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 13, 2015, 10:27:35 PM
getting odd behavior with game mode getting toggled when playing a game (BF4) .
I see in log game mode is on, off , on, off etc , power profile is also geting back and forth since game mode is .
It is changing within a min time . I see smarttrim trimming BF4 too .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 13, 2015, 11:11:37 PM
The 'skip if game' I just added.

Other sporadic behavior, not sure about, but similar tidbits I'm tying up, I would imagine.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 13, 2015, 11:14:20 PM
ok, I turned smarttrim off during game, and not seeing the on, off with game mode now .
will need more time though to be sure .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 13, 2015, 11:56:10 PM
I tried again with no limit set and it still didn't work. I'll set back to 25% for now. Playing battlefield 4, it will trim firefox (battle log uses firefox...they need to get away from that) but not battlefield (which is what we may want). I don't know if smart trim works with gaming mode but I do have gaming set to enable on child process of origin using wild card.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 12:20:29 AM
Thanks. Let me take some brain time to sort it out. We're close.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 12:23:16 AM
It's a beta man..take your time. We are just testing.   ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 12:26:36 AM
Explain that to the thousands of users demanding 8.0 final ;). A few weeks behind schedule I must avoid, but it's to be expected. We make best guesses. Shit happens.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 12:28:22 AM
Do I hear a witch hunt brewing.... :P,,LOL!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 12:37:15 AM
In seriousness, nobody is pushing me. It's only natural to want things faster, better.

I'm the one who pushes myself. That's how all this came to be. I just wish I'd been a bit easier on myself at times, lol.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 12:39:43 AM
We'll then take a break. It's 12:39am here and I'm going to bed! I'll do some more testing tomorrow afternoon.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 12:41:30 AM
Well that 'exploding frogs' should give you good dreams. Dunno where that came from, but it sounded funny, in a weird way.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 01:28:56 AM
Night shift is many most coders get the most done, including me.

It's hard on me, but there no distractions. Nobody to talk back, if you do speak. Nobody calling you, etc...
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 14, 2015, 07:30:25 AM
(Read 512 times), this must be a good number!!! 8)
----
Yup, I also love midnight, no one will causing interference on you, and also WiFi! ::)
But people will call you when you are sleeping on the morning, so... ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 14, 2015, 12:18:31 PM
Just an update on my post 49 , smarttrim doesn't seem to be the issue with my game mode toggling on, an off .
Just played an 3/4 hr and it was on, off (within a min) ,then on after 1/2 hr and then back off when i quit .

PS: I have all games set with specific path to each exe, no wildcards .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 02:36:45 PM
Ok, so if there is any concise problem to report, please do so.

Gaming Mode and SmartTrim should, generally, be entirely unrelated and don't change either other's settings or toggles.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 14, 2015, 02:50:59 PM
Ok, so if there is any concise problem to report, please do so.

Gaming Mode and SmartTrim should, generally, be entirely unrelated and don't change either other's settings or toggles.
As I posted, problem is game mode is alternating on ,off, on etc while I am playing a game .

I am pretty sure this only started lately as i think I would of noticed it .

here log ,hope format sticks ok .

"03-14-2015 12:13:48","processgovernor.exe","3412","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","SYSTEM",""
"03-14-2015 12:13:48","bf4.exe","3324","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe"  -webMode MP -Origin_NoAppFocus -AuthCode QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517756030\" putinsquad=\"true\"></data>"
03-14-2015 12:13:48","processgovernor.exe","3324","Active power plan changed","Per request of process default the power plan is now My Custom Plan 1","ED-PC","Ed",""
"03-14-2015 11:39:58","origin.exe","3464","ProBalance restraint ended","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:39:58","origin.exe","3464","Restored original process priority","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:39:53","origin.exe","3464","Process priority temporarily lowered by ProBalance","This process may have been affecting system responsiveness. ProBalance has temporarily adjusted it's priority class. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:36:59","origin.exe","3464","ProBalance restraint ended","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:36:59","origin.exe","3464","Restored original process priority","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:36:57","bf4.exe","3324","Active power plan changed","Per request of process default the power plan is now Bitsum Highest Performance","ED-PC","Ed",""
"03-14-2015 11:36:57","bf4.exe","3324","Automatic gaming mode ON","Automatic gaming mode was turned on because a specified game process was found running.","ED-PC","Ed",""
"03-14-2015 11:36:54","origin.exe","3464","Process priority temporarily lowered by ProBalance","This process may have been affecting system responsiveness. ProBalance has temporarily adjusted it's priority class. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-14-2015 11:36:46","processgovernor.exe","144","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","LOCAL SERVICE",""
"03-14-2015 11:36:45","bf4.exe","3968","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe" -webMode MP -Origin_NoAppFocus -AuthCode QUORANcFmtTmMzlWQTVGzID1YthRMtrvgg6ZiAEFAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517756030\" putinsquad=\"true\"></data>""
"03-14-2015 11:36:45","processgovernor.exe","3968","Active power plan changed","Per request of process default the power plan is now My Custom Plan 1","ED-PC","Ed",""
"03-14-2015 11:36:44","bf4.exe","3968","Active power plan changed","Per request of process default the power plan is now Bitsum Highest Performance","ED-PC","Ed",""
"03-14-2015 11:36:44","bf4.exe","3968","Automatic gaming mode ON","Automatic gaming mode was turned on because a specified game process was found running.","ED-PC","Ed","
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 03:00:16 PM
I see.

Some sort of 'hard reset' must be occurring.

Do you have forced mode enabled?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 03:21:17 PM
Or did you happen to change the config during those times?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 03:31:11 PM
I am loading about a gigabyte worth of tabs in fire fox and leave itunes running and maybe a few others for a while with smart trim enabled, letting it decide with no limits. I'll report back in about an hour or so.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 03:47:39 PM
So far so good. smart trim is trimming now with no limits set. I kept ram usage under 25%.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 14, 2015, 04:42:05 PM
Or did you happen to change the config during those times?
no forced mode and I didn't do anything but play the game during that log .
BF4 exe path is set in game mode among others but that is it .
I don't use many other options , no smarttrim or watchdog ,or any of that .

I can't help with origin getting lowered priority, it needs to run in background when you run BF4 , you need browser running too .

I really dislike having to have all these app running just to do some multi-player gaming .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 05:13:56 PM
Smart trim seems to be working with no limits set ( I don't know what changed as I had problems yesterday with it, I must have had something set wrong). I made sure to keep ram usage below 25%. I'll do some more gaming tonight and maybe run a few stress test on my system as well.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 05:22:34 PM
Per-process limits need to be added next, so you can tune the aggressiveness of the entirety of the system. Right now they are static.

This will come next beta.

Then we're almost done.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 05:28:14 PM
I'm looking into the on/off toggling of gaming mode w/o cause too, btw. Several possibilities at this point. I'll report back as I know more.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 05:37:25 PM
Occt stress test will get trimmed if not not excluded, so it's working like it should on a heavy stress test (could cause test failures on some testers, trim will need to be excluded on these while stress testing. I ran IBT again and it failed because I did not excluded it from smart trim). As you can see, I also didn't excluded the linpack_xeon64.exe from probalance restraint and Process lasso did hold it back, yeah! (however we really don't want it to for testing purposes). Movement of the mouse did get a tad jerky but not bad. I was hammering this pretty hard. I may run Aida64 stress test as well to check as well. 
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 06:52:21 PM
Thanks Chris! You have been very helpful.

Tonight I'll create the next beta, which should get us where we want to be.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 07:46:42 PM
I'm running both ends of the spectrum here Jeremy...LOL! I have this old toshiba latop designed for 32 bit windows 7. I have the 64 bit version on it with 2 gb of ram. It has an old amd sempron cpu in it. Smart trim will not work correctly on this when no limit is set. I figured I would run something severely gimped. Here are the pic's.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 07:50:47 PM
Interesting. Let me work on this a bit more guys. I'm just finishing the new 'Smarttrim Advanced Config' dialog, which will offer a lot more.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 10:28:02 PM
Back on the main rig now. I ran aida64 stress test and it did trim it (I did forget to add the aida_bench64.dll to idle saver exclude list..oops! I fixed that real fast). As with all the stress testers I used, I did have them excluded from restraint (unless you want me to?). I think you need to be careful here. This will cause stability testing issues with overclockers and benchmarkers who don't take the time to learn how to use process lasso and bad mouth it even though it is their screw up. I don't know if any kind of fail safe can be built in or not? I have been slowly in private messages in overclocking forums talking about process lasso and what it has to offer. I have picking and choosing who though (overclockers can be a rough bunch man..).  I have been using Process lasso for a couple of years now, and only recently in the past 8 months or so really using all the power it has to offer. My hats off to you Jeremy, great software man!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 14, 2015, 10:58:40 PM
Any type of heavy load app, like benchmarks , games ,photo editor should probably be all excluded from smarttrim IMO .

That said it good to test , just to see results .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 11:05:14 PM
You guys will eventually reach the conclusion that is where I'm going ... That cloud aggregation of process data will allow users to create their own 'default' exclusions. It's coming.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 11:08:42 PM
Wow brotha! you really have put some time and thought into this  :).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 11:13:06 PM
Wow brotha! you really have put some time and thought into this  :).

Yes, I have. It's what I do :).

Lots to work to get there though, but 8.0 has to come soon, and we'll not be there for a while.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 14, 2015, 11:26:37 PM
Back on ye ole worn out old lap top. I have smart trim enabled, letting it decide, with 25% ram load checked. It's been thirty minutes with ram load at 47% and smart trim is not working. To recap on this crappy lap top, no limit, smart trim doesn't work, set to 25%, smart trim doesn't work. I'll try each % setting in thirty minute intervals to see if one of them is some how the magical number.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 14, 2015, 11:29:58 PM
I think the log will probably indicate that it couldn't find eligible processes to further reduce the RAM load. It can try, but can't always get there. Let me know, and thanks!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 12:00:50 AM
I think the log will probably indicate that it couldn't find eligible processes to further reduce the RAM load. It can try, but can't always get there. Let me know, and thanks!

Smart trim isn't even showing up in the logs at all. it's like it's not even running. Getting ready to update to the newest beta for this lap top and my main rig. I'll check back later.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 12:03:45 AM
Interesting. That may be the case. It does use it's own dedicated thread, so could entirely crash (or have never been launched), whilst everything else continued unabated. I'll check the logic and code.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 12:08:58 AM
I just updated this lap top to latest beta (I'll do my main rig soon). Set trim to no limit and waiting on it to check it. I was always able to manually trim though including this latest build. So it does work there.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 12:35:10 AM
Back on the main rig. Process lasso updated to the new beta on it's own (I had set that way). Now smart trim no limit isn't running. I can manually trim, it will not be in the log though, as I did after screen shot.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 12:35:50 AM
I'm going to reboot to check if that fix's it.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 12:49:03 AM
A reboot shouldn't ever be necessary, but you can restart the core engine.

You're right, if the 'Trim Now' is working, then the SmartTrim thread is active.

Let me continue dev and I'll be sure it's fixed. Please confirm when behavior is as you'd expect.

Thanks!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 15, 2015, 01:33:25 AM
It is always feel good when some new blood coming in, the forum will always active, and also new ideas. ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 01:40:04 AM
Or we can just be a big pain the butt... :o..lol!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 15, 2015, 08:29:15 AM
   Jeremy I just noticed something in log with game mode toggling on/off , the PID # changed while gaming in 1 session .

Ok, I don't know if it is unique to BF4, but even with PL not running the PID changes the first sec when you lanch it, so this might be what were seeing .
though I thought I saw it also happen in middle of gaming session too, will have to see if same thing is there with new PID#

Edit2: It seems game exe change PID# somehow, Just checked FC3 and it does same thing .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 11:14:33 AM
PIDs can ONLY be changed by terminating then relaunching a process. There must be an overseeing process that is relaunching this child as necessary, causing Gaming Mode to appropriately toggle off during that brief period
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 15, 2015, 11:50:09 AM
PIDs can ONLY be changed by terminating then relaunching a process. There must be an overseeing process that is relaunching this child as necessary, causing Gaming Mode to appropriately toggle off during that brief period
let me explain the process and what processes I see run when game starts .

There are 2 ways to run game (BF4) but I will list normal way .
you have a web- browser open to battlog site, from there you pick a server .
first Origin starts , then BF4 starts , there is a activation processes also punkbuster runs too .
But only "BF4.exe" shows and with changed PID .

I have activation and termination processes logs . I will now run game for few mins so you see what I mean .

I also looked back at old logs (10/14) and it did happen there . I think it is normal behavior , but maybe adding slight delay on power profile  be good .

Anyone else not seeing this too ?
It happens fast in first sec of BF4 running . notice at bottom of log BF4 goes from PID 4736 to 2092 , if you look at more info column, parent PID# it gets changed from origin .

"03-15-2015 11:57:42","LogViewer.exe","4504","Process launched","Parent processlasso.exe (1700), PATH: C:\Program Files\Process Lasso\logviewer.exe","ED-PC","Ed",""C:\Program Files\Process Lasso\logviewer.exe" "
"03-15-2015 11:57:36","pnkbstrb.exe","4368","Process terminated","Ran for 6 mins 3 secs. Average CPU use 0.15%.","ED-PC","SYSTEM",""
"03-15-2015 11:57:35","processgovernor.exe","2100","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","SYSTEM",""
"03-15-2015 11:57:35","bf4.exe","2092","Process terminated","Ran for 6 mins 43 secs. Average CPU use 51.69%.","ED-PC","Ed",""
"03-15-2015 11:57:35","bf4.exe","2092","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe"  -webMode MP -Origin_NoAppFocus -AuthCode QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517769770\" putinsquad=\"true\"></data>" "
"03-15-2015 11:57:35","processgovernor.exe","2092","Active power plan changed","Per request of process default the power plan is now My Custom Plan 1","ED-PC","Ed",""
"03-15-2015 11:57:13","SearchFilterHost.exe","4160","Process launched","Parent searchindexer.exe (2100), PATH: C:\Windows\system32\SearchFilterHost.exe","ED-PC","SYSTEM",""C:\Windows\system32\SearchFilterHost.exe" 0 516 520 528 65536 524 "
"03-15-2015 11:57:13","SearchProtocolHost.exe","4140","Process launched","Parent searchindexer.exe (2100), PATH: C:\Windows\system32\SearchProtocolHost.exe","ED-PC","SYSTEM",""C:\Windows\system32\SearchProtocolHost.exe" Global\UsGthrFltPipeMssGthrPipe13_ Global\UsGthrCtrlFltPipeMssGthrPipe13 1 -2147483646 "Software\Microsoft\Windows Search" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT; MS Search 4.0 Robot)" "C:\ProgramData\Microsoft\Search\Data\Temp\usgthrsvc" "DownLevelDaemon" "
"03-15-2015 11:54:58","origin.exe","2964","ProBalance restraint ended","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "
"03-15-2015 11:54:58","origin.exe","2964","Restored original process priority","The process has quit affecting system responsiveness. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "
"03-15-2015 11:54:53","origin.exe","2964","Process priority temporarily lowered by ProBalance","This process may have been affecting system responsiveness. ProBalance has temporarily adjusted it's priority class. #probalance","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "
"03-15-2015 11:51:33","PnkBstrB.exe","4368","Process launched","Parent services.exe (700), PATH: C:\Windows\SysWOW64\PnkBstrB.exe","ED-PC","SYSTEM","C:\Windows\SysWOW64\PnkBstrB.exe"
"03-15-2015 11:50:51","activationui.exe","4652","Process terminated","Ran for 630 ms. Average CPU use 1.23%.","ED-PC","Ed",""
"03-15-2015 11:50:51","ActivationUI.exe","4652","Process launched","Parent bf4.exe (2092), PATH: C:\PROGRA~2\ORIGIN~1\BATTLE~1\Core\ActivationUI.exe","ED-PC","Ed",""C:\PROGRA~2\ORIGIN~1\BATTLE~1\\Core\ActivationUI.exe" /SMOID=120 -webMode MP -Origin_NoAppFocus -AuthCode QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517769770\" putinsquad=\"true\"></data>""
"03-15-2015 11:50:50","bf4.exe","2092","Active power plan changed","Per request of process default the power plan is now Bitsum Highest Performance","ED-PC","Ed",""
"03-15-2015 11:50:50","bf4.exe","2092","Automatic gaming mode ON","Automatic gaming mode was turned on because a specified game process was found running.","ED-PC","Ed",""
"03-15-2015 11:50:50","bf4.exe","2092","Process launched","Parent origin.exe (2964), PATH: C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe"  -webMode MP -Origin_NoAppFocus -AuthCode QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517769770\" putinsquad=\"true\"></data>" "
"03-15-2015 11:50:50","origin.exe","3988","Process terminated","Ran for 361 ms. Average CPU use 1.08%.","ED-PC","Ed",""
"03-15-2015 11:50:49","processgovernor.exe","4808","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","Ed",""
"03-15-2015 11:50:49","bf4.exe","4736","Process terminated","Ran for 907 ms. Average CPU use 0.42%.","ED-PC","Ed",""
"03-15-2015 11:50:49","bf4.exe","4736","Automatic gaming mode OFF","Automatic gaming mode was turned off because no specified game processes are still running.","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe" -webMode MP -Origin_NoAppFocus -AuthCode QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517769770\" putinsquad=\"true\"></data>""
"03-15-2015 11:50:49","processgovernor.exe","4736","Active power plan changed","Per request of process default the power plan is now My Custom Plan 1","ED-PC","Ed",""
"03-15-2015 11:50:49","Origin.exe","3988","Process launched","Parent PID 3168, PATH: C:\Program Files (x86)\Origin\Origin.exe","ED-PC","Ed",""C:\Program Files (x86)\Origin\Origin.exe" "origin://LaunchGame/1007968,1011575,1011576,1011577,1010268,1010269,1010270,1010271,1010958,1010959,1010960,1010961,1007077,1016751,1016757,1016754,1015365,1015364,1015363,1015362?Title=Battlefield%u00204%u2122%u0020Digital%u0020Deluxe&CommandParams=-webMode%20MP%20-Origin_NoAppFocus%20-AuthCode%20QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ%20-requestState%20State_ClaimReservation%20-requestStateParams%20%22%3cdata%20levelmode%3d%5c%22mp%5c%22%20personaref%3d%5c%2"
"03-15-2015 11:50:49","bf4.exe","4736","Active power plan changed","Per request of process default the power plan is now Bitsum Highest Performance","ED-PC","Ed",""
"03-15-2015 11:50:49","bf4.exe","4736","Automatic gaming mode ON","Automatic gaming mode was turned on because a specified game process was found running.","ED-PC","Ed",""
"03-15-2015 11:50:49","bf4.exe","4736","Process launched","Parent PID 3148, PATH: C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe","ED-PC","Ed",""C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe" -webMode MP -Origin_NoAppFocus -AuthCode QUOQANcFZoW8wXwmFJC40yH2_aqT7qHvkBoXCzrWAQ -requestState State_ClaimReservation -requestStateParams "<data levelmode=\"mp\" personaref=\"921393408\" role=\"soldier\" gameid=\"18014398517769770\" putinsquad=\"true\"></data>""
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 12:52:16 PM
edkiefer, where are these logs located at? I never looked for them before.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 01:04:03 PM
Quick update: After a couple of reboots and various combination of ways for turning smart trim on and off with no limit checked for both my main rig and lap top. Still doesn't trim or even show trim was launched. It does still trim manually.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 15, 2015, 01:05:15 PM
edkiefer, where are these logs located at? I never looked for them before.

Open logviewer, then go to file>load log file or open log folder (you will see all logs stored there ).

Once you open any log file you can export it to csv and be opened by many notepad type app .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 01:17:49 PM
If I open it in notepad it is spaced all over the place. If I open it with excel, it's a little difficult to read.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 01:22:16 PM
I'm an idiot... :-[. I got it. Hold on I'll look through it and then post. It's been a day or so since I played battlefield.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 01:29:12 PM
It's been longer than I thought for battlefield. I'll play some tonight (wife is sick so I got the kids) then post the logs....this good for you?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 15, 2015, 02:00:08 PM
It's been longer than I thought for battlefield. I'll play some tonight (wife is sick so I got the kids) then post the logs....this good for you?
Sure, you can just look at log in bottom panel, for me BF4 starts and then terminates and launches (this only shows in logs , when playing you don't see anything odd ).
it happens in first min , when you launch BF4 MP and you see the origin start then browser says finding server, connecting, load level etc .

I think its normal behavior as BF4 goes through stages till your in game , I just never noticed it before .

I added another app (not MP game) to game mode and this behavior doesn't happen . It also happens with PL not running (The BF4 PID# changes) .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 02:44:54 PM
The BF4 issue would be non-critical at best. I can deduce what is likely occurring with reasonable certainty, and don't consider it a real concern (other than user perception).

The only other possibility of a PID ever appearing to change would be if the GUI (Process Lasso in this case), somehow had a delayed reaction to a new instance of that process.

Otherwise, it's relaunching itself, or another Gaming Mode process, and causing Gaming Mode to toggle off/on during the same iteration. This will be low priority, just for business/time sake.

I am not sure about SmartTrim never operating when 'No Limits' is specified. There may be additional variables at work there. Still analyzing it.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 15, 2015, 03:17:40 PM
The BF4 issue would be non-critical at best. I can deduce what is likely occurring with reasonable certainty, and don't consider it a real concern (other than user perception).

The only other possibility of a PID ever appearing to change would be if the GUI (Process Lasso in this case), somehow had a delayed reaction to a new instance of that process.

Otherwise, it's relaunching itself, or another Gaming Mode process, and causing Gaming Mode to toggle off/on during the same iteration. This will be low priority, just for business/time sake.

I am not sure about SmartTrim never operating when 'No Limits' is specified. There may be additional variables at work there. Still analyzing it.
As i mentioned in my last 2 posts after further looking at it while PL is running and not it happens and you can see from log where parent is .There a lot going on when MP games run now a days .
IMO nothing wrong on PL side and only thing I don't like is power profile being switch so fast for no real reason, other than PL thinks its new processes .

I let you decide on this, only thing I can come up with is adding slight delay of few sec on power plans .
from my logs it does it in a sec to few seconds .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 03:20:29 PM
Ah, yes, I miss some things in my skimming. I apologize.

You're right, though there won't be a work-around of any kind for this edge case, at least not by 8.0.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 04:49:16 PM
On my main rig smart trim is working again with letting it decide with no limits. The only thing changed was my monitoring program for temperatures etc. I'll check my lap top soon.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 05:18:34 PM
On my main rig smart trim is working again with letting it decide with no limits. The only thing changed was my monitoring program for temperatures etc. I'll check my lap top soon.

I added a new clause that I hoped might help, but wasn't sure. Still evaluating. This is the 'get it done' stage. Next is the 'make sure it's all 100%' stage.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 15, 2015, 05:23:03 PM
It is working on the little lap top now too!  ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 15, 2015, 05:39:50 PM
Must have 'hit it', but I will not know for certain until I evaluate later to determine the precise cause.

So much time in 'doing it right', but, trust me, lots more is expended when things are done wrong!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Hotrod on March 15, 2015, 08:06:22 PM
If I open it in notepad it is spaced all over the place. If I open it with excel, it's a little difficult to read.

Try notepad++  it allows you to keep multiple project open at once, autosaves, and can be formatted to color code your coding for easier visual examination. It's been a long time since I modded mine but I believe it can be done with a simple csv file available for free download or you can write your own custom job.  :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 16, 2015, 12:49:28 PM
Smart trim, letting it decide with no limit seems to be working well!  ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 16, 2015, 12:52:24 PM
Smart trim, letting it decide with no limit seems to be working well!  ;)

Great to hear ;).

I am working hard to get this on out the door. Then, as always, we can make improvements from there. That's how I do things, and why I recommend Lifetime licenses.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 16, 2015, 12:54:02 PM
we'll it's a good thing I'm a lifetimer.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 16, 2015, 12:57:19 PM
we'll it's a good thing I'm a lifetimer.

Amen ;). Most people do buy lifetime licenses, if they buy anything at all (the hardest part).

It amazes me to see the risks some people take to avoid paying. Potential malware infections from 'keygens', etc.. and for a product so liberally licensed. Oh well.

Unfortunately for Bitsum, I don't get the recurring revenue most software companies get from their loyal user bases. I'm working on a way to solve that, but loyal lifetime users are always welcome to use the Donate link at the bottom of my signature. This is not a suggestion to you, Chris, it's totally separate ;).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 16, 2015, 01:05:38 PM

Unfortunately for Bitsum, I don't get the recurring revenue most software companies get from their loyal user bases. I'm working on a way to solve that.

well that sucks, I'll gladly do what I can, hopefully soon (3 kids eat up everything...LOL!). There is you and one other guy that I want to help a little more than just buying their products.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 16, 2015, 01:21:18 PM
well that sucks, I'll gladly do what I can, hopefully soon (3 kids eat up everything...LOL!). There is you and one other guy that I want to help a little more than just buying their products.

That's noble of you, but, if there is one thing the world has taught me -- it's this: You (me), and you alone, have the capacity to earn. Begging, donations, or just doing all the good will in the world will *never* pay your rent. Thus, I try to strike a reasonable compromise, while at the same time *producing*.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 16, 2015, 01:31:21 PM
That's noble of you, but, if there is one thing the world has taught me -- it's this: You (me), and you alone, have the capacity to earn. Begging, donations, or just doing all the good will in the world will *never* pay your rent. Thus, I try to strike a reasonable compromise, while at the same time *producing*.

Amen to that!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 09:09:30 AM
Is the ram load limit values suppose to be working now ?

Cause I am still seeing trim being done with 75% global and per process .I even manually raised global to 95% in ini file and still is trimming processes .
I am going by PL ram load values in graph and bottom of GUI window (my ram is generally around 25-30% max , unless I am running game or photo-editing app) .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 11:47:44 AM
I'll know more in final testing here. I'll discover then if any problems remain.

I've set a tentative release date of the 21st.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 11:53:42 AM
I'll know more in final testing here. I'll discover then if any problems remain.

I've set a tentative release date of the 21st.
Ok, that is fine , i am just testing it, don't mean to be pain or anything .
Just trying to make sure it working as it should .

one comment on your changelog ,can you put a * or something to only last change, so we know what has been changed from previous beta .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 11:55:26 AM
I had intended to be doing that, but -  of course - the problem arises where a user may come from beta x,y, or z.

However, I try to keep them in chronological order (for now).

It could be recently broken even, I'll know more as I engage in dev today.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 01:08:18 PM
I found the likely cause. The dialog box wasn't saving those changes, for one. We'll make sure it's working by final, and I appreciate your continued testing more than I could express!

Also, it did break in the last beta version because the config would get wiped out. Clearly that was not a good stopping point.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 01:38:59 PM
I think v7.9.8.3 beta will have everything functioning right again. The config error caused the min RAM % to be wiped out, hence it appearing to not work in the last version.

All part of code halfway done. Part of the process. Having early beta testing helps though, makes sure I don't forget anything!

Building now 7.9.8.3. If timestamping servers hold up, will be just about 15 minutes.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 02:13:59 PM
sounds good , FWIW : I was editing the ini smarttrim values manually, just in case UI wasn't working .I notice 75%+ on slider wasn't saving to ini in one of last few beta's .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 02:17:29 PM
New version released. Sorry for this mistake in last night's beta, which apparently only you noticed ;). (I wish). But people know it's a beta.. but we're getting there so quickly now.

(https://bitsum.com/images/screenshots/pl_smarttrim.png)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 02:20:04 PM
The UI now is saving properly (7.9.8.3beta)   :)

the new function "MinimumProcessWorkingSetInMb=256"   This is a per-process value I assume ?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 02:34:12 PM
Right. Per-process working set.

The second slider is set with a maximum value of the amount of RAM installed, if you wondered.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 04:01:42 PM
Ok, I see .
Well 95% min load with default 256mb per-process has trimmed 7 times with 0 process trimmed  :)

I need more time to see if trigger is correct at lower values were it should trim .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 17, 2015, 04:03:24 PM
It should be right now, absent any config related mishaps from prior betas. But still, I need to review it again as I now move to the last area of v8.0 before release.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 17, 2015, 04:27:48 PM
ok, It did just trim Palemoon with 95%/256mb setting .
Palemoon runs around 750-1gig memory load and system load is around 30% .

So not sure that should of trimmed .

I'll play some with settings .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 17, 2015, 08:01:36 PM
Guys, it will probably be Friday before I can test some more on my end. Work has gotten really busy for me.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 10:28:28 AM
ok, It did just trim Palemoon with 95%/256mb setting .
Palemoon runs around 750-1gig memory load and system load is around 30% .

The confusion may be whether the two settings are an AND or an OR.

Does it take both to match, or just one?

This is something I'll make clear soon.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 11:03:15 AM
The confusion may be whether the two settings are an AND or an OR.

Does it take both to match, or just one?

This is something I'll make clear soon.
yes, The per process values seems to working ok .
I had it set to just under 1 gig and my browser only got trimmed when it went past it ,so like (13trims)4hrs of 0trim and then 1 trim once past .

Now I think the ram load global% should if right work if many smaller app add up to past threshold% .
I have to test this part , not sure how easy it will be .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 11:17:58 AM
Guys, it will probably be Friday before I can test some more on my end. Work has gotten really busy for me.

Well then, you're fired! ;)

Just kidding, always wanted to say that. You don't need to explain anything to us. Disappear for weeks at a time if you choose, we all know how life is.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 11:30:09 AM
yes, The per process values seems to working ok .
I had it set to just under 1 gig and my browser only got trimmed when it went past it ,so like (13trims)4hrs of 0trim and then 1 trim once past .

Now I think the ram load global% should if right work if many smaller app add up to past threshold% .
I have to test this part , not sure how easy it will be .
Ok, might have to check the load% one .
I just had it set to 39% and per-process to almost 1 gig ,with bunch of processes but none greater than 750mb , ram load was 43% but it didn't trim .


Edit2, Did second test with lower minload to 38% and ram load of 46% used but still no trim so I think that needs to be looked at but of course depends on how it's coded  .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 01:08:07 PM
I should make a debug build available to this core group of hard core beta testers, so we can log and analyze the debug output if necessary, and add a few extra code sanity checks. I'll try to do that tomorrow.

That debug output will tell you exactly what Lasso is doing.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 01:14:03 PM
That would be good , right now it looks like per-processes x MB function ,doesn't matter as to what the load value is .
I had browser set to trigger and minload ram was way above my overall system usage and it still trimmed once browser went over per-processes MB value .
 
Knowing if both functions or either or need to be trigger before any trimming   would be good (whats the triggers ).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 01:15:45 PM
That would be good , right now it looks like per-processes x MB function ,doesn't matter as to what the load value is .
I had browser set to trigger and minload ram was way above my overall system usage and it still trimmed once browser went over per-processes MB value .

Right. They are independent of each other, but I'm considering whether I desire such or not. Should they be tied together? Opinions?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 01:22:23 PM
Right. They are independent of each other, but I'm considering whether I desire such or not. Should they be tied together? Opinions?
I edited my above post , but yes, I am trying to figure which would be more flexible , having them tied (need both true) or each independent .
my first thought is leave separate .
If you have both connected then hardly not will be trimmed if you set per-process to a certain value , so I think use "or" statement .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 04:55:33 PM
Well then, you're fired! ;)

Just kidding, always wanted to say that. You don't need to explain anything to us. Disappear for weeks at a time if you choose, we all know how life is.

 ;D Don't fire me yet...please sir!
   
    Got some time here. So far trim seems to be working great. Manually entering numbers, using the slider and using arrow keys to move numbers up and down work just fine. Working set is triming good. I'll test on my end for greater than 25% ram usage tonight.

Chris
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 04:57:19 PM
I'm testing the old gimped lap top now.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 05:27:20 PM
;D Don't fire me yet...please sir!
   
    Got some time here. So far trim seems to be working great. Manually entering numbers, using the slider and using arrow keys to move numbers up and down work just fine. Working set is triming good. I'll test on my end for greater than 25% ram usage tonight.

Chris
The top slider min_ram% is not working for me, the bottom per-process xMb does work here .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 05:41:14 PM
The top slider min_ram% is not working for me, the bottom per-process xMb does work here .

hey ed,

    I checked again, and the ram% slider moves up and down adjusting the percentage numbers and stays to where I assign it. Is the the issue?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 05:52:38 PM
hey ed,

    I checked again, and the ram% slider moves up and down adjusting the percentage numbers and stays to where I assign it. Is the the issue?
No, I don't mean that way, both sliders work and save proper values in ini file .

What I mean is how trim works by changing the sliders .
here try this put bottom slider to 25mb , set top slider to way over your ram load, like 75%  (in this case I still get a trim ).

Now set top slider to 20% (much lower than ram load) and set bottom per=process to higher than any process (2000mb) and see what you get in each case .In this case I get no trim .
So in these examples I don't think top slider is working right , but bottom works no matter what top slider is .

Now like we were saying, there 2 ways for it to be coded , either independently for each slider or need both sliders to be true before trim works .
Jeremy says it should be independently .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 06:57:48 PM
I'm checking now. As I understand it, even if "ram load" hasn't hit a certain percentage, the working set for each process can easily go above 25 mb, so if the working set is set very low, it will still trim all process over 25 mb. Right now I have 10 process over 25 mb working set ( a couple over 100 mb, firefox being one) and it should trim those. Minimum ram load percent should clean everything when ram load period reaches that percentile (which it shouldn't as I have the minimum ram load set to 75% to test)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 07:04:49 PM
No, I don't mean that way, both sliders work and save proper values in ini file .

What I mean is how trim works by changing the sliders .
here try this put bottom slider to 25mb , set top slider to way over your ram load, like 75%  (in this case I still get a trim ).

Now set top slider to 20% (much lower than ram load) and set bottom per=process to higher than any process (2000mb) and see what you get in each case .In this case I get no trim .
So in these examples I don't think top slider is working right , but bottom works no matter what top slider is .

Now like we were saying, there 2 ways for it to be coded , either independently for each slider or need both sliders to be true before trim works .
Jeremy says it should be independently .

It works this way. I will raise bottom slider now and lower top slider as far as it goes and see.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 07:08:51 PM
Yea, it's a logic design issue. Do both values have to match before a trim, or only one. I'm going with both for future versions.
 
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 07:11:16 PM
But note that clicking 'Trim Now' will cause it to ignore the RAM Load minimum ... because you are telling it to Trim Now.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 07:22:40 PM
Yea, it's a logic design issue. Do both values have to match before a trim, or only one. I'm going with both for future versions.
Ok, so both sliders will have to have true or pass for anything to trim .(need to have min ram load below ram usage and per=process needs to use more than the set MB value before trim trims anything )
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 07:24:16 PM
No, I don't mean that way, both sliders work and save proper values in ini file .

What I mean is how trim works by changing the sliders .
here try this put bottom slider to 25mb , set top slider to way over your ram load, like 75%  (in this case I still get a trim ).

Now set top slider to 20% (much lower than ram load) and set bottom per=process to higher than any process (2000mb) and see what you get in each case .In this case I get no trim .
So in these examples I don't think top slider is working right , but bottom works no matter what top slider is .

Now like we were saying, there 2 ways for it to be coded , either independently for each slider or need both sliders to be true before trim works .
Jeremy says it should be independently .

okay I see now. As you can see, my ram load was over 10% and it did not trim.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 07:26:01 PM
okay I see now. As you can see, my ram load was over 10% and it did not trim.
right, that is what I meant .

Anyway Jeremy going to alter it so should be fine then .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 07:31:36 PM
right, that is what I meant .

Anyway Jeremy going to alter it so should be fine then .

Okay! I hope this push's people to really learn and take advantage of process lasso's power.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 07:54:41 PM
I made some changes as I continue fast and furious dev, so if anything gets broken, just let me know (I know you will!). Thanks again guys, almost there. The 21st is just a few days.

I'll spend most of tonight's session on licensing and infrastructure stuff.

Then go ahead and enable that 'quick toggle' button of the process icons, if I have time to work it out.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 07:57:07 PM
Sounds like a llllloooonnnggggg night! 8)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 08:12:00 PM
During such periods as this, night becomes day, and sleep is rare. It's not a work state a person could remain in, but it's that creative impetus that makes all this possible. It's hard to quantify, harder to induce, and best to simply be thankful for, and take advantage of.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 09:03:18 PM
The way I've exposed SmartTrim in v7.9.8.7 beta is such that it defaults to a 15 minute periodic trim, else it's disabled - or some other periodic trim value is selected.

No more 'let smarttrim decide' and no more 'no periodic tirm'. Either means SmartTrim is disabled. Though I have left the latter, just for the sake of having it there.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 09:04:15 PM
Note that this build is not yet uploaded. Darn Timestamping servers acting up. The current beta build operates similarly, but is missing the 15 minute menu items and such.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 18, 2015, 09:09:17 PM
SmartTrim in v7.9.8.5 beta is trimming ever 5min , will check when 7.9.8.7 comes out.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 09:19:24 PM
Yes, that will change in this next build.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 09:48:26 PM
I was doing some gaming, missed the newest beta, but it will not update yet (7.9.8.5b). Anyway, i was playing some crysis3 and smart trim ...trimmed it.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 09:50:26 PM
So what happened was that I had an epiphany to simplify SmartTrim. This method reduces menu items, makes things simpler.

The only negative side effect is that the 'Trim Now' will only be available when SmartTrim has at least been enabled, though the user can select 'no periodic trim'. That may change.

The 5 minute trim those who get the short lived .5 build are just seeing an aberration as I changed the design and had it check more frequently. It was then that I had this rather obvious epiphany to just tie these together and kill this option.

Largely, SmartTrim will be smart based on process criteria, not timing.

However, exceptions do exist, such as doing a trim before entering gaming mode. Whether more temporal criteria are added is something we'll explore in the future.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 09:52:43 PM
7.9.8.7 is out.

.5 definitely you can just toss out. It was an interim build. Wouldn't function as intended in the final design.

Now to test this further myself, and keep on trucking. I think this will do well, whether additional changes are needed or not.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 09:53:49 PM
So what happened was that I had an epiphany to simplify SmartTrim. This method reduces menu items, makes things simpler.

The only negative side effect is that the 'Trim Now' will only be available when SmartTrim has at least been enabled, though the user can select 'no periodic trim'. That may change.

The 5 minute trim those who get the short lived .5 build are just seeing an aberration as I changed the design and had it check more frequently. It was then that I had this rather obvious epiphany to just tie these together and kill this option.

Largely, SmartTrim will be smart based on process criteria, not timing.

However, exceptions do exist, such as doing a trim before entering gaming mode. Whether more temporal criteria are added is something we'll explore in the future.


aaahhh..that does sound better.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 09:56:13 PM
Just updated to .7. Let me do some more gaming with.....say some "alien isolation"?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 10:05:22 PM
An exclusion for Games is probably more appropriate than trimming prior to gaming mode entry, so it's likely I'll do that, or replace that option.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 10:12:11 PM
Actually, .7 is going to check for a trim at 5 minutes too. I rushed. Haste makes waste. Damnit.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 10:24:24 PM
Actually, .7 is going to check for a trim at 5 minutes too. I rushed. Haste makes waste. Damnit.

Just played a quick game....that's a lot of trimming Jeremy....poke..poke!..lol
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 10:25:33 PM
7.9.8.9 beta is building now, but again hot off the presses. The 5 minute trim check was legacy stuff from the prior design.

I also decided to indeed couple the two settings (RAM Load and process minimum working set).

That is the intended design. It should be fine, but I'm issuing beta builds as I test them, which is - well - appropriate. Though I do need to slow it down a bit, which I will do after this is sorted.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 18, 2015, 10:47:24 PM
Ok, .9 is uploaded. Testing it myself, but should be fine. I had just left some code from the prior design in the last beta build, as I mentioned. It should do much less trimming.

But, regardless, I'll now slow down on the builds, so I can speed up on the coding and code review.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 10:50:43 PM
Ok, .9 is uploaded. Testing it myself, but should be fine. I had just left some code from the prior design in the last beta build, as I mentioned. It should do much less trimming.

But, regardless, I'll now slow down on the builds, so I can speed up on the coding and code review.


triiiiiiiiiimmmmmmmmm...lol!

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 10:52:48 PM
How did you guess that's how I pronounce trim in my southern drawl? ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 18, 2015, 11:01:52 PM
Not sure, but I will said as Teeeeeeeeeeeeeeeeeeeammmmmmmmmm!(team)
Bad English, right? ::)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 11:04:36 PM
Not sure, but I will said as Teeeeeeeeeeeeeeeeeeeammmmmmmmmm!(team)
Bad English, right? ::)

lol!....he's on a roll though. Man he is busting his arse to pump this thing out.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 18, 2015, 11:08:02 PM
Normal operations with 15 minutes set seems fine. Check back later with some more gaming.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 19, 2015, 12:16:00 AM
The 7.9.8.9 b is working fine. Trim is working every 15 minutes and it is excluding games.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 09:14:58 AM
Ok, .9 is uploaded. Testing it myself, but should be fine. I had just left some code from the prior design in the last beta build, as I mentioned. It should do much less trimming.

But, regardless, I'll now slow down on the builds, so I can speed up on the coding and code review.
some observation of 7.9.8.9B , Not sure what option "Trim when game mode is engaged" , When I start a game that has game mode enabled I didn't see a trim trigger when it started .
tried a few app that I have set to game mode and same thing .

While running BF4 it did trim BF4 but in the 15min interval (I don't have BF4 set to exclude trim yet ) .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 19, 2015, 09:46:49 AM
some observation of 7.9.8.9B , Not sure what option "Trim when game mode is engaged" , When I start a game that has game mode enabled I didn't see a trim trigger when it started .
tried a few app that I have set to game mode and same thing .

While running BF4 it did trim BF4 but in the 15min interval (I don't have BF4 set to exclude trim yet ) .

Ed,
   I think games were excluded based on Jeremy's post last night. I was playing some games on steam and they did not trim. I looked back at my logs and it doesn't trim anything while in game mode, even with "Trim when game mode is engaged". I'm not sure if he is pushing to have any process's classified as game mode to be excluded but still trim everything else. As far as trim schedule, he changed it back to 15 minutes as default. I'm on the fence, but should games really be trimmed out while playing?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 09:55:10 AM
Ed,
   I think games were excluded based on Jeremy's post last night. I was playing some games on steam and they did not trim. I looked back at my logs and it doesn't trim anything while in game mode, even with "Trim when game mode is engaged". I'm not sure if he is pushing to have any process's classified as game mode to be excluded but still trim everything else. As far as trim schedule, he changed it back to 15 minutes as default. I'm on the fence, but should games really be trimmed out while playing?
Ok, My BF4 is a Origin game , I do have BL2 which i think is steam, didn't test it .

On trimming with game, my gut feeling is trim system before/during game startup , I don't think it would be good overall to trim games when its running .
That said , I haven't noticed any issues, no stuttering or anything like that with trim, but again I only have few games and not knowing exactly when trimed makes it hard .
Hmm ,maybe AB OSD will show memory go down, but again its hard to test .

PS: In this thread I am just posting results , not that that is way anything should be run, just trying to test function of options .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 19, 2015, 09:59:49 AM
I'll check crysis3 which I have through origin..may be a while though.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 10:04:17 AM
Ok, Just checked BL2 , no auto trim when starting it .
Steam did auto enable game mode on its own , but I didn't get any trim , I was only in game BL2 a min(3d world) or so but game was running few min .

Oh and to be specific with steam
steam started -auto game mode , then game mode off -no game process app running and power plan goes back to default .

when BL2 launched then enters game mode with proper power plan (bitsum HP) .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 19, 2015, 10:13:52 AM
Thanks guys.

Some notes... By the final build:

1. SmartTrim will (but may not necessarily now) exclude any process classified as a game, or a Steam or other auto-detected game --- assuming that option is checked
2. This is regardless of whether it's actually being played or not. I'll assume that if the game is running, it's being played -- a pretty safe assumption 98% of the time.
3. Settings may have changed through the betas - so just be aware.

I have many work items unrelated to SmartTrim, so I'm hoping that today I verify that everything is working 100% with it and can move on from it entirely - for now.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 19, 2015, 11:43:24 AM
Thanks guys.

Some notes... By the final build:

1. SmartTrim will (but may not necessarily now) exclude any process classified as a game, or a Steam or other auto-detected game --- assuming that option is checked
2. This is regardless of whether it's actually being played or not. I'll assume that if the game is running, it's being played -- a pretty safe assumption 98% of the time.
3. Settings may have changed through the betas - so just be aware.

I have many work items unrelated to SmartTrim, so I'm hoping that today I verify that everything is working 100% with it and can move on from it entirely - for now.

Roger that! I think we have proven smart trim works, and works well, and on the final build all the details for it will be sorted for more control as you have stated. I'll continue to monitor logs for every day usage, and look for anything that jumps out at me. Good job Jeremy! ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 19, 2015, 12:07:33 PM
I know your super busy man, on the next release you might want to fix "triim" to "trim" under periodic timed trim, the every 15 minutes selection.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 19, 2015, 12:39:53 PM
I know your super busy man, on the next release you might want to fix "triim" to "trim" under periodic timed trim, the every 15 minutes selection.

Done. Thanks!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 02:15:14 PM
Some observation on these two ,changelog entries 7.9.9.1[beta] trim logic .

[beta2beta] SmartTrim will now log if it skips trim due to memory load not over minimum
[beta2beta] SmartTrim will now act if RAM load above minimum and process's working set is over minimum

I am not seeing anything different from before if no trim happens ,It logs "smartrim done "   "trimmed 0 processes of x processes "

On logic it still trims even with higher ram load values . This is assuming both slider functions need to pass before any trimming is done (which I think is what you posted you wanted) .

example ram load is 30% , browser is at 500mb , slider is set to 65%min ram load and 85mb per -process value .
It still trims browser and few other processes with these settings on slider .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 19, 2015, 02:28:36 PM
Yea, it is acting as-intended, at least for the moment.

Later, additional log statements about why processes are skipped or a trim isn't performed may be added.

For now, getting 8.0 out on time is the priority.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 02:57:40 PM
Ok, cool, just testing it  :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 19, 2015, 06:28:20 PM
I see what you are saying now, I will double check the AND.

We had a brief server outage, about an hour. First in years, that I can remember. Very frustrating, but I had a backup server operational within an hour (which is when they fixed the original server, naturally).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 19, 2015, 07:51:05 PM
I see what you are saying now, I will double check the AND.

We had a brief server outage, about an hour. First in years, that I can remember. Very frustrating, but I had a backup server operational within an hour (which is when they fixed the original server, naturally).
Good your seeing what I have posted .

Yes, lost connection to here for a while .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 19, 2015, 08:52:33 PM
Our architecture is almost as robust as possible on a medium budget, but - sadly - without secondary (load balancing) servers immediately available to be redundant, rare network outages are bound to affect any single server.

If Rackspace would allow me to clone, then 'pause', our current web server, then these outages could be fixed as soon as I hit my keyboard. But, at best, it takes 30 minutes for their systems to build me a replacement cloud server from my latest backup image. They no doubt disallow this to make sure people pay for that secondary server 100% of the time, not just when they need it :o
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 20, 2015, 08:12:23 AM
Presently, although I have quite a few remaining chores, I believe we'll meet the target release date late tomorrow. About 36 hours from now.

Then Ill begin on all the other work planned for Lasso and beyond.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 20, 2015, 12:56:09 PM
Testing process lasso while stress testing different frequencies with IBT (IBT is excluded from restraint and smart trim). As you can see process lasso is doing just fine handling back ground activities while also trimming other process's.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 20, 2015, 03:11:44 PM
Final frequency testing with high ram overclocks. I think it is safe to say trim is working fine in the background while the system was being hammered. Looking forward to version 8.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 20, 2015, 08:30:42 PM
Jeremy,
   
     I was messing around with smart trim a little more. Normally I have "Never act until RAM load exceeds" set to 25%. In the "Advanced Configuration" option, the ram load slider will be set to 25% (I'm assuming based off of the "Never act until RAM load exceeds" option), and the minimum process working set is at 100mb. In the advanced configuration, I changed it from 25% to 15% (to test) as my ram load at the time was 19%. When I made this change to 15%, no options where checked in the "Never act until RAM load exceeds" (I would assume is because I set it to 15% in the advanced configuration). I waited to see if trim would happen. Smart trim did trigger, however it did not clean anything even though my ram load was at 19%. Is this to be expected?


Chris
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 20, 2015, 09:41:44 PM
It is normal for no checkmark to show if you set slider to value not equal to one of options .

You can check ini file to make sure the value you set is set correctly (it should be )

I think the trim logic still needs some tweaking yet but overall works .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 20, 2015, 09:52:16 PM
Yeah I did double check in the ini file and it was what I set it to. I was curious if it was meant to not show up in the regular ram % options since there was only four options for ram load. As far ram loads below 25%...ie..10%,15% or what ever you set it to, I wasn't sure if Jeremy actually had process lasso to not trim below a certain %.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 12:45:42 AM
Yes, simply because the RAM Load > 15% or whatever, it is entirely possible that SmartTrim finds no processes worth trimming.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 08:36:36 AM
Yes, simply because the RAM Load > 15% or whatever, it is entirely possible that SmartTrim finds no processes worth trimming.

okay.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 21, 2015, 03:13:09 PM
I wonder what will happen after the version number hit v7.9.9.9, we might just has v8.0.0.0 as beta. ;D
----
Anyways, did the advanced settings for SmartTrim will only for Pro user?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 03:24:14 PM
I wonder what will happen after the version number hit v7.9.9.9, we might just has v8.0.0.0 as beta. ;D


LOL!...Your trying to start trouble... ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 06:17:39 PM
Test... :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:00:26 PM
The way I've exposed SmartTrim in v7.9.8.7 beta is such that it defaults to a 15 minute periodic trim, else it's disabled - or some other periodic trim value is selected.

No more 'let smarttrim decide' and no more 'no periodic tirm'. Either means SmartTrim is disabled. Though I have left the latter, just for the sake of having it there.


OK...I have [just] enabled SmartTrim in my XP system...However, I don't know if it is doing anything, since I see no observable difference, enabled or disabled.

P.S.  I just got a popup while composing this post. See attached



Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 21, 2015, 07:06:01 PM
can't help with pop-up (what app is that, AV ? )

With smarttrim enabled you should see log entries even if no trim is taken .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:07:26 PM
can't help with pop-up (what app is that, AV ? )

With smarttrim enabled you should see log entries even if no trim is taken .


Yes....this above.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:15:12 PM
can't help with pop-up (what app is that, AV ? )

With smarttrim enabled you should see log entries even if no trim is taken .


That is SSM [System Safety Monitor] not longer developed, but was for XP...It tells me of changes that occur on my computer. Very useful, for me. ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 07:24:43 PM
OK...I have [just] enabled SmartTrim in my XP system...However, I don't know ift is doing anything, since I see no observable difference, enabled or disabled.

Check the Lasso log to see what it did (or didn't) do. You can use the edit box above as a filter, e.g. 'SmartTrim'.

Probably no perceivable difference on your system, or many systems. SmartTrim is only expected to ever illicit negligible positive future effects on performance (except in the edge cases when they aren't ;p). We've written about the RAM Optimization Myth (https://bitsum.com/smarttrim/) here. However, users wanted control over how their RAM is utilized, and so if they are going to do 'trims', at least do it in a halfway intelligent fashion.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:28:52 PM

OK...I have [just] enabled SmartTrim in my XP system...However, I don't know if it is doing anything, since I see no observable difference, enabled or disabled.

You should see something like this in the log.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:34:18 PM
OK...This is what happened from the logs...
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 07:38:22 PM
Looks right to me. In most cases, no RAM should be 'trimmed', thus it took no action - as opposed to taking action just to do something.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:39:16 PM
OK...This is what happened from the logs...

So far smart trim doesn't need to trim based off settings. Try changing Minimum Process working set to something like 50 mb in the advance configuration and see if it trims any process's over that threshold.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:39:52 PM
 Since, I am just an ordinary user, and I think I am "halfway intelligent" ;...perhaps I need a 'SmartTrim for Dummies', type scenario.  ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:40:20 PM
Looks right to me. In most cases, no RAM should be 'trimmed', thus it took no action - as opposed to taking action just to do something.

And as Jeremy said above.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:42:37 PM
So far smart trim doesn't need to trim based off settings. Try changing Minimum Process working set to something like 50 mb in the advance configuration and see if it trims any process's over that threshold.

LOL... Are trying to confuse me? :)  It is all gobbledygook, to me.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:48:53 PM
LOL... Are trying to confuse me? :)  It is all gobbledygook, to me.

Hope I don't confuse you. Look at these. Mine is set to 100 mb, but you can set it to whatever you like.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 07:55:58 PM
Hi Chris,

Thanks for the info...I will have to look more into it, since I am not a tinkerer. When, I go into the options of PL...and see the choices, I am a little overwhelmed, so I just prefer to let PL do it's thing in default mode.  ;) :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 07:58:59 PM
Nothing wrong in letting Process Lasso work on default mode....it does it's job well that way too!  ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 08:09:44 PM
I just noticed that PL is no longer showing in my systray...

But, I get this from checking with Process Explorer....

---------------------------
Process Explorer Warning
---------------------------
No visible windows found for this process
---------------------------
OK   
---------------------------
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 10:19:05 PM
Are you using BitDefender, by chance?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 21, 2015, 10:50:59 PM
No, but I am running  Emsisoft software, and I think they have a connection to Bitfender, recently...see Emsisoft Anti-Malware 9 released! - http://blog.emsisoft.com/2014/06/18/emsisoft-anti-malware-9-released/ (http://blog.emsisoft.com/2014/06/18/emsisoft-anti-malware-9-released/)  Bitdefender is mentioned in that blog post.

P.S.  I am running PL, in four different snapshots, and some have EAM and/ or EIS.  So, PL is running under different environments, and results of PL may vary.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 10:58:29 PM
Ok, thanks. Let's keep an eye on it for now. The final may recover better than the beta, or this may be a persistent problem. We'll find out through observation.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 11:23:54 PM
.. and we're about to be at 7.9.9.73 beta as I try to go RC. Almost there, odds and ends. Going to take care of as many as I can, figure it's worth a few hours. When I get close to collapse, the build goes out.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 21, 2015, 11:31:22 PM
.. and we're about to be at 7.9.9.73 beta as I try to go RC. Almost there, odds and ends. Going to take care of as many as I can, figure it's worth a few hours. When I get close to collapse, the build goes out.

I'm here waiting. Is there anything you would like for to check with 7.9.9.73?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 21, 2015, 11:58:18 PM
Nothing much. Just if you see anything broken, let me know. I still have a few odds and ends on my list, and I've added a couple strings for the translators at the last minute (may add a few more :o).

But I would pull the trigger now if I had to, it's a fine build.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 22, 2015, 12:13:53 AM
Updated,  a few minutes ago...to 7.9.9.73 beta...No problem this time...I decided to shutdown the real-time shield in WSA, this time around.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 22, 2015, 12:20:21 AM
 Latest details from log for SmartTrim...

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:20:58 AM
Nothing much. Just if you see anything broken, let me know. I still have a few odds and ends on my list, and I've added a couple strings for the translators at the last minute (may add a few more :o).

But I would pull the trigger now if I had to, it's a fine build.

Does smart trim not show in the logs anymore even though there is nothing to trim? I have it set for 15 minutes and since 11:42pm when latest beta was installed, I don't see any smart trim activity in the log.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 12:23:33 AM
If Gaming Mode is engaged, then it isn't acting. That is likely the change you are seeing?

This is the newly adapted checkbox related to SmartTrim and Gaming Mode. By default, it's OFF.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:24:22 AM
ini file has the correct settings.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:26:41 AM
Gaming mode is not engaged.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 12:27:39 AM
Maybe some issue, I'll check it out, there's some new logic there I need to tweak a bit anyway.

I'd say we're about 10 hours from release.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:30:49 AM
We'll I'm good for about an hour or so.... ::)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:31:45 AM
It will trim manually.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 12:33:17 AM
Logic inversion on that setting is what you were seeing. I'll have it fixed up in the next build, which is building now.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:35:31 AM
Roger That! ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 01:09:21 AM
There it is.... 8).....It's working again!
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 01:40:44 AM
There it is.... 8).....It's working again!

Good to hear ;). Thanks!

Just added one of two licensing related dialogs. One more, then more code review and testing... then I press the button.

Knock on wood no problems I have to resolve.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 22, 2015, 03:31:33 AM
Remember, don't push that button. 8)
Then that person will do it. ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 08:54:33 AM
running 7.9.9.77 beta and not getting any smarttrim even with both sliders down real low , way below running ram load and per-process .
"feels" like you got the add function working between slider but some issue with ram load% (but that is just a guess ).

We still got plenty numbers left 7.9.9.xx  ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:17:12 AM
running 7.9.9.77 beta and not getting any smarttrim even with both sliders down real low , way below running ram load and per-process .
"feels" like you got the add function working between slider but some issue with ram load% (but that is just a guess ).

We still got plenty numbers left 7.9.9.xx  ;D

Mine is working based off of process working set at 100mb. I just doubled checked. I'll load up ram a little more to check again while keeping ram load below 25% (I have this set not to trim until 25%).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 09:31:41 AM
Odd , I have ram load min to 15% with perprocess amount to 86mb .

Game mode off .
Edit: even enabled "alow trim during game mode" and ini looks good with values .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:38:29 AM
Odd , I have ram load min to 15% with perprocess amount to 86mb .

Game mode off .
Edit: even enabled "alow trim during game mode" and ini looks good with values .

I just checked it again.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 09:47:36 AM
ok, well since your seems to be working .
raise your top ram min load slider to say 50% , leave perprocess real low on second slider and see what happens (shouldn't get a trim) .
going to reboot PL to see if that changes anything , your running same version 7.9.9.77 beta , right ?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:49:28 AM
Alrighty then.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:50:47 AM
I do have 16gb in this thing. I don't really hit 25% unless heavy firefox tabbing or gaming.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:51:59 AM
Yes I'm on the latest beta.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 09:55:07 AM
Okay it just trimmed. I'll try the other way with the sliders now.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 09:56:21 AM
Ah, yes, I should of looked at your pic better .
That not right then IMO .

See what Jeremy says, he might want to fix that part after ver8.0 release .
not sure whats going on on my end, was trimming with last older  versions .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 10:22:28 AM
Trim triggered but did not trim, as you can see in the pic. I believe this is by design based of parameters Jeremy set it with. Even though you set ram load to a low percentage, smart trim will still not trim (although triggered) until certain criteria are meet. Adjusting the process working set to something of your liking, you essentially take some of the control away from smart trim, therefore trimming individual process's instead everything else. This is what it looks like to me. I could be wrong. Only Jeremy could clarify at this point as he has changed the logic around for full blown release of version 8.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 10:45:37 AM
Yes, well lets see when he gets back on that .

I tried enable "alow trim when game mode is engaged " but no trim events showed up in log , not even 0 trimmed .
I never tested this option before .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 11:10:52 AM
Yes, well lets see when he gets back on that .

I tried enable "alow trim when game mode is engaged " but no trim events showed up in log , not even 0 trimmed .
I never tested this option before .

I'm sure how it is supposed to work. I noticed last night after some gaming, smart trim was trimming other process's, just not the game. I think if that option is selected, trim will not even get triggered.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 11:15:14 AM
I'm sure how it is supposed to work. I noticed last night after some gaming, smart trim was trimming other process's, just not the game. I think if that option is selected, trim will not even get triggered.
Yeh, I just unchecked it with game mode on and its does do a smarttrim but still getting 0 processes trimmed only , can't figure whats wrong here .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 11:19:14 AM
Yeh, I just unchecked it with game mode on and its does do a smarttrim but still getting 0 processes trimmed only , can't figure whats wrong here .

Look at the working set for your process's, are any over 196mb (are any over 50mb)? Jeremy set that as default last night.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 11:20:54 AM
Right now, out of 58 process's, I only have 4 over 100mb, which is where I currently have the working set...set to.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 11:57:50 AM
Look at the working set for your process's, are any over 196mb (are any over 50mb)? Jeremy set that as default last night.
yes, way over 1gig with Palemoon browser .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:15:40 PM
Still not working huh? Hmmm...it's still trimming on my end.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 12:33:35 PM
Nope, I just get smarttrim trimmed 0 processes , nothing seems to trim for me in this version .

I am on Win7 pro 64bit, if that matters .

Edit: I raised perprocess to 256mb (was below default 196mb I think ), I did get one trim (flashplayer plugin) just now, but still odd Palemoon is over a gig and its not trimming that one .
I thought maybe have per-process below the min setting might of mess it up .

Going to run photo app (using over 600mb ) so this should get trimmed .
Edit2: no trimming done with photo editor .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 12:34:57 PM
I'm on win7 64 home premium.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 01:25:01 PM
ok, I restarted Palemoon and next trim, did trim it .

not sure whats going on why originally it didn't see high working set in it or the photo editor .

I try again on photo editor (rawtherapee ) .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 01:28:37 PM
That is curious as it should have seen 1gb working set. Doesn't palemoon share firefox profile? If so I wonder if that has something to do with it?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 01:40:53 PM
That is curious as it should have seen 1gb working set. Doesn't palemoon share firefox profile? If so I wonder if that has something to do with it?
I don't know, neither photo editor or Palemoon get trimmed again, even though working set is way past per-process mark value .

I even did manual trim but again 0 trimmed process .

Palemoon is based off FF , I don't have FF loaded and will have to check profile (I know you can use FF or PM profile ) .

Edit: ok, Palemoon uses its own folder but does use same profile format as FF but not under Mozila folder .

Lets see what Jeremy says, I don't want to keep clogging thread with same issues as were going around in circles now on my end .
Edit3 : I am seeing trimming on photo editor and Palemoon with min ramload raised to 65% , which is opposite of what I would expect .
This was done with manual trimmed, but before manual gave same as auto-15min setting .
I post back if auto now trims with higher 65% min ram load value .
Yes, it auto trimmed photo editor but didn't Palemoon, I manually ran trim right afterwards and then it did trim Palemoon .
not sure why sporadic results but maybe data will help pin down issues .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 01:51:09 PM

Lets see what Jeremy says, I don't want to keep clogging thread with same issues as were going around in circles now on my end .

Agreed.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 05:24:06 PM
I just glimpsed through this as I prepare localization issues and PR stuff for 8.0 ... If there are issues with the code, I'll fix them in 8.0.1, as necessary - but I don't believe there are any critical problems. SmartTrim should work as advertised.

FWIW, I believe the issue is the new defaults, good call chris.

Many users will be disappointed to see SmartTrim do nothing, but that's the best thing it could do most of the time. As I innovate, I'll have it do more in more scenarios, but never just so we can say it did something. If Smart is in the name, might as well endeavor to be just that :).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Tarnak on March 22, 2015, 05:47:00 PM
I thought SmartTrim had stopped working, after the last beta...because when I checked there was nothing.


However, I opened the GUI a short time ago and I tried to check again, and it was unresponsive...PL shutdown...only processGovernor.exe was showing in ProcessExplorer.


After, a restart of PL, I have SmartTrim showing again.

Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 05:59:31 PM
I just glimpsed through this as I prepare localization issues and PR stuff for 8.0 ... If there are issues with the code, I'll fix them in 8.0.1, as necessary - but I don't believe there are any critical problems. SmartTrim should work as advertised.

FWIW, I believe the issue is the new defaults, good call chris.

Many users will be disappointed to see SmartTrim do nothing, but that's the best thing it could do most of the time. As I innovate, I'll have it do more in more scenarios, but never just so we can say it did something. If Smart is in the name, might as well endeavor to be just that :).
That is fine .
What I am seeing or don't understand is with the min ram load slider .
I would think with a value below your running ram load it would allow trimming when applicable and when you raise it way above your running ram load , trim will never trim .
This is now opposite to what i am seeing with latest . I only get trimming with high ram load values and no trim with low ones .
even with manual trims .
Just something to look at when you get a chance .
For me personal, I don't or plan to use smarttrim as I never go above like 60% even in heavy use . IMO its best to use memory, not save it .
But for some with low memory configs it can be helpful .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 06:03:59 PM
Yes, I agree Ed. I rarely get over 25% unless gaming or performing something very intensive. I do like the idea of trimming individual process though (firefox and outlook to name a few).
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 06:29:06 PM
Yes, I agree Ed. I rarely get over 25% unless gaming or performing something very intensive. I do like the idea of trimming individual process though (firefox and outlook to name a few).
yup, if you have a processes that does go high and you want to limit it then it can be helpful even with large ram amounts .
It just depends on your use and what app you use .

IMO it would be good with game mode to have option to trim at startup game exe , this way your trimming any low hanging fruit before running game and not trim actual game while playing , something to think about i guess  :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 06:32:22 PM
Definitely it's a conservative algorithm to start with. If you set the min RAM load too low, it'll almost never find an eligible process because hardly any RAM is being used by running applications. Even when you use 'Trim Now'. This is something that may change, in time.. I mean, if users really want to trim everything, then certainly I'll add a 'full trim' or something.

I continue to check for any problems. I'm too experienced to dare think I don't make mistakes, but am prepared to quickly deal with anything that comes up.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 22, 2015, 06:52:20 PM
AND THE TRIGGER HAS BEEN PULLED.....WOOP! WOOP!  ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 06:54:31 PM
Definitely it's a conservative algorithm to start with. If you set the min RAM load too low, it'll almost never find an eligible process because hardly any RAM is being used by running applications. Even when you use 'Trim Now'. This is something that may change, in time.. I mean, if users really want to trim everything, then certainly I'll add a 'full trim' or something.

I continue to check for any problems. I'm too experienced to dare think I don't make mistakes, but am prepared to quickly deal with anything that comes up.
This is what I am having trouble rapping my head around .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 22, 2015, 06:58:55 PM
Yea, and you may not be the only one. That may be 8.0.1's next change.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 22, 2015, 07:18:02 PM
Yea, and you may not be the only one. That may be 8.0.1's next change.
As long as it is documented and give recommended settings (either depending on app usage or user avg load amounts ) should be fine .

What is default for top slider 65% ?
So then if say you normally running high memory usage is avg of 50% , you would want min ram load % to be set to like 60-75% ?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 23, 2015, 11:19:52 PM
small update, I added bf4.exe to smarttrim exclude list but it still got trimmed while I was gaming .
Don't know if this is new as first time i tried .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 10:42:00 AM
small update, I added bf4.exe to smarttrim exclude list but it still got trimmed while I was gaming .
Don't know if this is new as first time i tried .

I'll take a look at it and issue any fixes necessary in a coming minor update.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 24, 2015, 11:37:52 AM
great, Also in above settings I have the "allow trimming when game mode is engaged" disabled, not ticked .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 11:52:29 AM
One note is that the exclusion is a wildcard match on the entire pathname. This hasn't been noted before, so figured I'd so here while I evaluate and test the code to see why it would have been acted on.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 11:56:25 AM
I believe I discovered and fixed the cause, which may have been because this exclusion was also marked as a game process (nothing to do with checkbox about acting while in gaming mode). I'm still going through things, double checking it.

So, next minor update I push out, it should act right. I may publish interim betas, unsure on that yet.

Let me know if not!

Thanks
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 12:00:51 PM
8.0.0.2FixCoreFix a case where a trim could occur on a process marked as both a game and exclusion, under the right conditions

Vague, but it's hard to explain this in detail. There is so much to the entirety of the logic that makes all this work. Basically, a secondary check that would *never* be reached had you not unchecked 'allow trim while gaming mode' was inverted. That secondary check was actually redundant, so is now removed.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 12:13:55 PM
BTW, I plan to push out 8.0.1.0 or something similar in a few days, after we clean up any other minor things that are inevitably found after release. This happens for all software, companies big or small. Personally, I'm happy so long as the release bugs are small, and they have been.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 24, 2015, 12:18:02 PM
<table><tr><td>8.0.0.2</td><td>Fix</td><td>Core</td><td>Fix a case where a trim could occur on a process marked as both a game and exclusion, under the right conditions</td></tr></table>

Vague, but it's hard to explain this in detail. There is so much to the entirety of the logic that makes all this work. Basically, a secondary check that would *never* be reached had you not unchecked 'allow trim while gaming mode' was inverted. That secondary check was actually redundant, so is now removed.
Last time I tested "allow smarttrim to trim when game mode is engaged" it works the opposite , no trim when checked .

On path of exe, you can only add exe name, there is no path, search to process now .

I'll test next beta .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 24, 2015, 12:23:54 PM
Last time I tested "allow smarttrim to trim when game mode is engaged" it works the opposite , no trim when checked .

On path of exe, you can only add exe name, there is no path, search to process now .

I'll test next beta .

I can confirm this.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 12:28:25 PM
I know you can only add the process basename, but that is inherently part of the full path. Thus, it didn't matter - but I wanted to mention it. It is something I'll clarify going forward.

I'm still getting into gear here guys. Building silent 8.0.0.2 now, which should do better. Like I said, at the end of the week, I'll push a minor update with the latest fixes and language updates.

This is how we do things here at Bitsum. Never wait for perfection (though of course make sure things work), but always keep the ball rolling. It works pretty well.

Read more about how we do our versioning here: https://bitsum.wordpress.com/2015/01/16/how-bitsum-does-our-version-control/
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 12:48:26 PM
Amended this page (https://bitsum.wordpress.com/2015/01/16/how-bitsum-does-our-version-control/) a bit to describe the type of highly incremental and frequent release development strategy that Bitsum uses. That was the original intent of that post, way back when, but I got distracted at the time (apparently) and ended up at the basic description of our VCS.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 24, 2015, 12:54:28 PM
Amended this page (https://wordpress.com/post/82753015/22) a bit to describe the type of highly incremental and frequent release development strategy that Bitsum uses. That was the original intent of that post, way back when, but I got distracted at the time (apparently) and ended up at the basic description of our VCS.

You amended the log in page for word press?..lol  ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 12:59:37 PM
Bad link, I think. Try now ;)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 24, 2015, 01:03:01 PM
Bad link, I think. Try now ;)
Link is good.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 01:04:17 PM
But if I ever do hack WordPress and amend their login page, that would also be pretty cool ;p.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 24, 2015, 01:06:02 PM
But if I ever do hack WordPress and amend their login page, that would also be pretty cool ;p.

New benefits of using pro version of process lasso.. :o..lol.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 24, 2015, 01:18:50 PM
I know you can only add the process basename, but that is inherently part of the full path. Thus, it didn't matter - but I wanted to mention it. It is something I'll clarify going forward.

I'm still getting into gear here guys. Building silent 8.0.0.2 now, which should do better. Like I said, at the end of the week, I'll push a minor update with the latest fixes and language updates.

This is how we do things here at Bitsum. Never wait for perfection (though of course make sure things work), but always keep the ball rolling. It works pretty well.

Read more about how we do our versioning here: https://bitsum.wordpress.com/2015/01/16/how-bitsum-does-our-version-control/
Right , I know you would know :)
I just wanted to give most info so you know what my setting was and what I entered in the field "bf4.exe" .

sounds good .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 24, 2015, 02:50:01 PM
Right , I know you would know :)
I just wanted to give most info so you know what my setting was and what I entered in the field "bf4.exe" .

sounds good .
ONLY IN BATTLEFIELD
DUN DUN DUN DUN DUN DUN!  8)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 03:32:02 PM
ONLY IN BATTLEFIELD
DUN DUN DUN DUN DUN DUN!  8)

I corrected that in 8.0.0.2. That's why you saw it only trim battlefield in gaming mode. I am not sure about trim while gaming mode is active, but I'm testing that now and will make sure it doesn't. Like I said, the conglomerate of all these minor fixes will not be pushed out for a few days. None are critical (in my mind). It's more preference of behavior stuff.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 04:04:15 PM
Build refresh 8.0.0.3 makes an adjustment that should resolve the 'Allow SmartTrim if Gaming Mode engaged' issue. It should upload in about 30 minutes. I'm disappointed that I missed these issues prior to final, but still consider them minor in the grand scheme of things, and easily resolve with the first pushed minor update.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 24, 2015, 04:05:56 PM
Build refresh 8.0.0.3 makes an adjustment that should resolve the 'Allow SmartTrim if Gaming Mode engaged' issue. It should upload in about 30 minutes.

I'll check it sometime tonight.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 04:13:35 PM
Thanks. I'll be checking it again myself, so am reasonably confident it's right, but God knows every developer needs QA support :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 24, 2015, 04:17:23 PM
8.0.0.3 is out. If there are no other localization updates, I may push a minor update on out (notify 8.0 users there is a new build). We'll see. Certainly it won't be long, in any event.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 24, 2015, 06:34:14 PM
It worked fine with defaults , just some minor tweaks needed .

Nothing yet showing on update (8.0.0.3 )
Oh, not yet , misread .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 25, 2015, 03:42:02 AM
Thanks. I'll be checking it again myself, so am reasonably confident it's right, but God knows every developer needs QA support :)
And more eyes from difference angle is better than just testing in the same computer. ;)
---
https://bitsum.com/forum/index.php?topic=4789.0;topicseen#msg17892
And here is the issue that SmartTrim can't see any processes?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 25, 2015, 09:14:23 PM
Trying to update to 8.0.0.3 but process lasso 8.0 is up to date. Smart trim will not trim Steam games (this is good) but it will trim games under Origin, I played BF4 and Crysis3..both got trimmed. At least for v8.0. How do I get v 8.0.0.3?
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 25, 2015, 09:32:49 PM
Thanks for the reminder on origin games, I'll work on that. It got compromised out at the last minute.

An official update will be pushed out tomorrow. I don't want to bother users with every minor build refresh, so figured waiting a few days to make sure any release-discovered flaws were corrected was appropriate. By tomorrow, they should all be.

Then we'll move forward to new versions, with new capabilities.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 25, 2015, 09:37:40 PM
Okay man.  ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 25, 2015, 09:44:34 PM
Under game mode settings. Can you add auto engage for origin just like steam? I could then remove wild card for origin child process's and automatically enter game just like it does for steam.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 25, 2015, 09:47:46 PM
Exactly what I intend.

It will be just another gaming mode inducer. No new option, included with steam option (for now). Will have text to redo and retranslate either way, but will deal with that later.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 25, 2015, 09:49:11 PM
I should have guessed you were on top of it.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 25, 2015, 09:57:03 PM
Well, I try to be -- though get overwhelmed. You should see my TODO board (Google Keep). Holy cow.

Anyway, this sort of post-release minor fix is normal, so I've learned to not freak out every time I find something I wish I'd caught. Everything is a big deal to me, but rarely it is a big deal to users. And if it is, then I'd push an immediate update. Sadly, for whatever reason, it seems it's impossible to catch everything in betas. Whether you are Microsoft or Bitsum :)
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: BenYeeHua on March 26, 2015, 10:27:57 AM
or AI? ;D
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 26, 2015, 12:31:27 PM
I am going to have to back peddle on Origin. I have changed 'Auto engage when a Steam game is running' to 'Attempt automatic game detection', because I believe I can do this much better than I currently am, and include Origin. Unfortunately, that mechanism isn't done yet, so we have what we have, which will detect some percent of Steam games.

I don't want to try to just toss it in. For 8.0.1.0, my goal is simple and pure stability. So, we'll have to wait a week or so on this, then I'll at least have it in a beta.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: edkiefer on March 27, 2015, 07:02:20 AM
Just a update on this long thread , I think most all of the issues, at least ones I posted are addressed now in 8.0.1.0 .

Overall smarttrim is working much more logical now , excluded processes and allow smarttrim to trim while game mode are working here now .
Auto game mode with steam seems to be working to for limit Steam games i have .
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: chris635 on March 27, 2015, 08:29:50 AM
Just a update on this long thread , I think most all of the issues, at least ones I posted are addressed now in 8.0.1.0 .

Overall smarttrim is working much more logical now , excluded processes and allow smarttrim to trim while game mode are working here now .
Auto game mode with steam seems to be working to for limit Steam games i have .

I agree. Once origin gets added for auto game mode, I'd say it will cover most people who play games.
Title: Re: Version 8 Beta Progress (v7.9 beta)
Post by: Jeremy Collake on March 30, 2015, 08:12:14 PM
Whew, I tell you what guys, it's been a busy week already.

I'll try to get Origin auto-detection working soon as I can, in a minor update.

I'll issue 8.0.2 by Friday, but it's just languages and licensing stuff (for now).

Right now, I'm doing server maintenance, trying to set up a dedicated database server so we can better load balance. The server has had trouble keeping up lately.