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Started by lmstearn, May 27, 2014, 11:18:42 AM
Quote from: lmstearn on May 28, 2014, 06:28:54 AMoptimized the scheduler/kernel to AMD bulldozer architecture to increase the single thread performanceInteresting. This may be working, but not all the time. Do you know if it is tweakable or at least refer on any links that help here?
QuoteNo. One bad experience in the past with a GPU. Never again. Happy with the 70%.
QuoteThis is the reason for this post on your forum. If cores are parked, then does running a game with "Gaming and Multimedia mode is now automatically on" unpark the CPU?
QuoteQuoting again: The per core CPU Utilization graph does not show the selected cores being used by the game when it is launched, however,Does this imply that one must manually unpark and repark the cores when launching and exiting the game respectively? This was the reason of the post to the Bugs section, as surely something like this could be automated by Process Lasso.It's the nature of the problem that's warranted the post here. If the game performed consistently bad, I would be 100% certain that it is related to hardware. Because it performs well in some sessions but not in others, then Process Lasso might provide some answers. One just has to know where to look.
QuoteOne or two things come to mind: System memory caching of the game after it is launched and closed. Should one use a program like RamBooster to wipe RAM before a rerun of the process?
QuoteFurther, with ProBalance switched on, surely that would alert the user to any Bitcoin virus-like CPU eaters running in the background.
QuoteWith the H/W limitations confirmed, I ask again, that with 6 cores, (3 logical, 3 physical) what would be your suggestion regarding CPU affinity when "optimizing the scheduler/kernel to AMD bulldozer architecture to increase the single thread performance"?