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#61
Process Lasso / Re: Call of Duty via Xbox App ...
Last post by colorfulidentity - May 12, 2026, 04:32:29 AM
Quote from: aoihdya on April 12, 2026, 11:04:28 PMYou're not doing it wrong — you just can't reliably force it.
Windows + AMD scheduler decides CCD usage, and Call of Duty often ignores V-Cache preference. Process Lasso rules usually get overridden (or blocked by anti-cheat).
Bottom line: no consistent "safe" way to lock it to CCD0. If it doesn't choose it itself, you're out of luck.
Modern CPUs: more cores, less control. Brilliant evolution.
I've been following the discussion regarding utilizing the Xbox app on PC for Call of Duty, and I'm interested in how this affects multiplayer experiences. Your suggestion is really impressive for experimenting with a suitable CPU. Let's research and explore. 
#62
Process Lasso / Re: How to Correctly Disable H...
Last post by oftenartichokes - May 11, 2026, 10:39:50 PM
Quote from: marktuan on May 03, 2026, 04:09:21 AMHey, I'm pretty new here too, but I ran into something similar with another EAC game.

From what I've seen, the "Disable hyperthreading" option in Process Lasso doesn't always work properly with games that use Easy Anti-Cheat. It can either ignore the affinity or throw errors like the one you're seeing.

Have you tried setting a CPU affinity manually instead (like only selecting the physical cores and leaving out the logical ones), and then saving it as a persistent rule? That worked better for me than the HT toggle.

Are you launching it directly or through Ubisoft Connect every time?
This is actually quite a common problem; CPU performance is crucial for stable operation. Process Lasso responds with the appropriate version to provide a good experience.
#63
Process Lasso / Re: Need help optimizing OBS +...
Last post by Mathhew Collins - May 10, 2026, 05:41:13 AM
You've already done some solid troubleshooting, especially with affinity rules and identifying the CPU core Geometry Dash is stressing. Since the game is heavily single-threaded, even small background tasks from OBS or Windows scheduling can still affect performance despite manual affinity changes.

One thing that may help is setting Geometry Dash to a higher CPU priority than OBS while also using NVENC encoding on the RTX 2070 so OBS relies more on the GPU instead of the CPU. Disabling preview in OBS and reducing browser sources can also lower interference. Your setup should definitely be capable of pushing higher FPS in Geometry Dash with the right optimization tweaks.
#64
Process Lasso / Re: Process Lasso Causing Valo...
Last post by Jeremy Collake - May 08, 2026, 08:08:32 AM
At this time, we still don't have additional information about this issue. :(

The recommendation is to remove any rules that Vanguard is sensitive to.
#65
Process Lasso / Re: I have a problem
Last post by guyshepherd - May 07, 2026, 04:23:39 AM
The mouse functions properly if I enable "Windows dynamic thread priority boost," but it stutters once more when I play games. the same problem
#66
Process Lasso / Re: Process Lasso Causing Valo...
Last post by zxSwifty - May 07, 2026, 03:54:07 AM
Hi, is there any update on this? Thank you.
#67
Process Lasso / Re: GPU utilization showing 0%...
Last post by Jeremy Collake - May 06, 2026, 02:12:39 PM
The release version was issued, but so was a newer beta, so to get off the beta channel you may need to run the release installer again (over-top): https://dl.bitsum.com/files/processlassosetup64.exe

#68
Process Lasso / Re: Handling hybrid CPU archit...
Last post by Balthazarn - May 06, 2026, 04:01:27 AM
I followed these steps, but I'm still having trouble because background tasks aren't effectively utilizing the E-cores. Do you have any suggestions for adjustments to ensure better performance in this area?
#69
Process Lasso / I have a problem
Last post by amfitoss - May 05, 2026, 06:55:29 AM
I'm using Process Lasso to force Discord priority to "Normal" since it makes my games stutter. I have set it like this, the problem is when my cpu stays at 100% for too long (like installing some stuff etc) my cursor starts lagging (jumping all over the screen, i dont really know how to explain it). If i turn on the "windows dynamic thread priority boost" the mouse works fine but when i play games they will stutter again
#70
Process Lasso / Re: Handling hybrid CPU archit...
Last post by fnfunkin - May 05, 2026, 04:18:22 AM
Quote from: stevetyrell on April 21, 2026, 07:05:45 AMHi everyone, I've been diving deeper into Process Lasso and wanted to ask about best practices for handling newer hybrid CPU architectures with P-cores and E-cores. I'm considering setting up persistent CPU affinity rules to push background tasks onto E-cores while keeping P-cores free for foreground apps, but I'm not sure how well this plays with ProBalance and the Windows scheduler over time. For those who've tried more controlled setups, have you seen real performance gains or stability issues compared to just letting the system manage everything dynamically? I'm aiming for a balanced configuration that handles gaming, background apps, and occasional heavier workloads efficiently.
I've experimented with pushing background tasks to E-cores while leaving P-cores mostly free, and I found that it can slightly improve responsiveness for foreground apps, especially in gaming. However, Windows' scheduler and ProBalance already do a decent job dynamically, so rigid affinity rules sometimes cause minor hiccups if workloads shift unexpectedly. For most users, a hybrid approach—letting ProBalance handle most processes while manually assigning only the heaviest background tasks to E-cores—strikes a good balance.